The year gone by.

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Here we are at the dawn of another year. It’s time we reminisced the year gone by. We’ve had our share of fun and disappointments. Fun, mostly. There were times we fought, times we shared a laugh at the dinner table and times we got some work done too. We became this huge family where people love each other, hate each other but stay. Stay together like an organism where everyone has a role to play, an important one too. We’ve shivered together in the Bangalore winds, splashed into mud puddles, danced ourselves to death and spent quiet evenings around warm amber bonfires. We’ve been sensible, but mostly weird. We’ve sweated out on Garba nights and on the volleyball court and some just couldn’t let go of the table tennis bats. We’ve hated the food and loved it and made the evening snack our top priority. And we’ve wasted a lot of cake. We’ve worked hard and severely procrastinated. Done some amazing work, cut corners elsewhere. But we’ve learnt a lot and enjoyed every bit of it. Each and every bit of it. Here’s to the year gone by and the curious, wonderful one that lies ahead. Cheers!

Smart Community systems for healthcare and Road Safety

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IID’s third semester concluded with a collage of projects aimed towards the future, detailed with the intricacies of our present environment. It was held in collaboration with Toshiba’s project ‘Lifenology’, which strives to touch ‘lives’ of billions of people in India through their ‘technology’. Boundless as we were in terms of thinking the infinite possibility and jumps in the time leap in terms of futuristic technology interventions we remained subtle and sensible towards the people we were catering to and most importantly, why we are catering to them. The objective was to outline a smart community for our country, India.

The topic given to us is as essential for people as life itself, i.e. Healthcare. Initially we went on to understand about our country itself, the people, its demographics, the mental model, the system, and where all does healthcare echo around in our daily lives. We ended up selecting different topics with a range of healthcare segments in it like Prevention of diseases, maintenance of health and management of patients. Where majority handled the vast healthcare segment in India, we also tried to touch a crucial topic of road safety as well. Where India still lags behind in the understanding the road essentials, a good communication between the road users becomes very important.

Have a look at some of our projects touching different aspects of life.

1. Writeasy – A Smart Prescription 

by Deepika Sahai | Kavita Panwar

The object is to explore a medium which would solve the existing prescription reading and understanding problems and history maintenance gap faced by Doctors, Patients, and Pharmacists and enhance the overall user experience.

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2.Mobilization of Ante-Natal Checkups

By Lalit Chaudhari | Mrinmayi Vartak

A kit designed for ASHAs to assist them in conducting Ante-Natal checkups at the household level in rural and semi-urban areas.

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3. LifePrint – Rapid Disease Detection system 

By Agrima Nagar | Satabdi Biswas

LifePrint is a system which helps in rapid detection of diseases and mass surveillance of communicable disease throughout the country and prevents any possibility of any kind disease outbreak

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4. Kshema: Communication Design for Rural Health

By Sindhu MS | Sindhu S Rao

The objective is to provide communication design in the form of information architecture for data exchange among health worker and doctors which in turn provides better rural healthcare.

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5. Zhei – Smart eyewear for patients with Alzheimer’s

By Nikhil Chandrashekhar | Shivani Goel  

Designing an assistive device for people suffering from mild to moderate Alzheimer’s
disease, and empower their caretakers with an efficient means of providing remote
assistance.

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6. Medbay: Smart Clinics

By Manali Thorat | Sachin James

To help facilitate efficiency of clinics by making the entire check-up procedure quicker and smarter for both patient and doctor. Something which is Instrument Interconnected, and Intelligent.

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7. Advanced Signage System

By Aatur Harsh | Atul Kumar

Our solution tries to figure out how design and technology, combined together, could intervene and bring a positive change in behavioral aspect of people towards awareness of signage in India. This solution is based on the communication between the signage and the 4-wheeler driver’s, through the help of technology.

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All in all, after researching about such systems in India we got to understand the core needs and a better picture of the our country. Our intervention towards these systems made us realize that how important it is to balance technology and people together. Where there is an immense need to lead India towards a new technological era we also need to take care that we should lend a soft hand towards understanding their state before.

Physical Installations As Learning Systems

The DDE (Design for Digital Experience), 2015 batch recently had a module on physical installations as learning systems. To put simply, these are interactive setups that help the user learn about a particular topic by engaging with the installation. The interactions can be gesture based, speech based, physical like pressing buttons or various others that technology has now enabled, including thought!

The batch worked in groups of three coming up with five different installations with subjects ranging from geography to story telling, civics to colour theory. The technologies used included Microsoft Kinect, Arduino and image processing. Lets have a brief look at them!

1. Abki Baar, Meri Sarkaar!

Team Members: Arundhati, Atul, Manasee

This fun installation will put you right at the nerve centre of the country, the Lok Sabha. Aiming to teach a young audience the process of passing a bill in the two Houses, it uses Kinect to make interactions more engaging and participatory. The user selects issues to be tabled in the House and votes by using hand gestures recognised by the Kinect sensor. The results and the progress can be seen on the screen along with an audio feedback.

The physical setup of the installation mimics the arrangement of the two Houses adding to the experience of being present there.

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Watch the video here!

2. Coloreveal

Team Members: Ghanesh, Marathon, Tinjo

A simple yet engaging installation is Coloreveal. Two users can interact with this installation at once. All you need to do is rotate the discs attached on either side of the screen to change colours and have fun mixing and matching with your friend. The installation is targeted at a young audience and helps them explore colours.

The two semi-circles on the edges depict the selected colours and the main screen the resulting colour. The clean graphic language and simplicity of interaction make this installation extremely simple to understand and use.

The discs are attached to potentiometers, which in turn are connected to an Arduino board to provide input to a computer.

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Watch the video here!

3. Meridian Chaser

Team Members: Anupam, Arpit, Nakul

This installation aims to give the user a basic idea about how the world is divided into Time Zones and how we gain or lose time as we move across the globe. The user interacts with the installation by moving a slider which moves a vertical marker on the screen. Corresponding to the position of the marker, the Time Zone and its major cities are highlighted. The map also gives real time day/night conditions and a feedback when the date is changed. To add to the experience, sounds corresponding to the time of the active time zone can be heard. The slider is built on an Arduino using IR sensors that communicates with the computer.

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Watch the video here!

4. Story Builders

Team Members: Gopichand, Nambirajan, Suman

The art of story telling will never die. It will only change form. With new technology, it will become more engaging and interactive. This installation let’s you weave your own stories. The story involves three characters-the lion, the monkey and the elephant. The narrative, however, depends on your choice. To interact with the installation, you place the characters on a magnetic board in three locations-the den, the shore or the tree, in any combination. All you do next is press a button. Depending on the position of the characters on the board, a new story is narrated. You can have fun playing around with the characters. After all, who doesn’t enjoy a good story?

The installation uses image processing to identify the position of characters on the board.

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Watch the video here!

5. Time Travel

Team Members: Anurag, Bhaumik, Shilpa

What will it be like being in Tokyo right now? Can I move to California in a leap?

This is exactly what this installation was all about. The experience of being in a different city at a particular time. The user jumps to the city by physically moving on a map laid out on the floor. The Kinect sensor detects his/her position and a video of that place is projected on the screen in front. The darkness of the room and the fluorescent map glowing under the UV lamps make up for an immersive ambience.

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Watch the video here!

Exploring Three Dimensions

The first year batch recently completed the ‘Geometry and Construction’ module. The aim of this module is to educate students about constructing solids by folding plain surfaces and also make them aware of their properties and applications. The students work as teams as the module begins with the task of constructing simple regular solids like cubes and tetrahedrons and proceeds to the construction of the more complex platonic solids, intersecting solids etc. The final deliverable is in the form of application concepts based on the separate briefs given to each team.

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Some of the work is documented below.


Three Dimensional Tessellations

Members

Arshed Hakeem, Prajakta Samant, Ravishankar S., Suchismita Naik, Tina S. Kumar 

The team was given a task of exploring 3D tessellation using polyhedrons and how tessellation can add value or function to a product. The areas that were explored included tessellating roof structures, puzzles for kids, wall shelves, innovative chess board, wave breakers, before hitting on the idea of using an icosahedron for an impeller.

Application Concept

“Seapod” is basically a structure that floats on water, be it sea or river. The integral part of the structure is the impeller and the float supports its axis. The movement of the structure is limited by anchoring. The floating structure that holds the impeller is composed of three polyhedrons viz. tetrahedron, octahedron and truncated tetrahedron.

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The rotation of the impeller generates a DC current which could be stored in the batteries that are enclosed within the structure. The surface of the structure that is above the water level are provided with solar panels to harvest the solar energy.


Origami

Members

Abhishek Karmakar, Kaish Agarwal, Midhu S. Valsan, Sulagna Biswas, Yashodha Deshpandey

This team was given the task of exploring Origami and how it can add value or function to a product. The goal of this art is to transform a flat sheet of paper into a finished sculpture through folding and sculpting techniques, and as such the use of cuts or glue are not considered to be origami. The number of basic origami folds is small, but they can be combined in a variety of ways to make intricate designs. Basic explorations were based on simple yet creative polyhedrons and mainly module-based origami.

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Application Concept

A design can never achieve its full stature unless it has nature attached to it. The team’s concept “Coral Corrugation” is inspired from the aura of negative space solids, perfectly symbolised by coral reefs and shells.

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The corrugated structure of the module in the form of hyperbolic pyramid kills the sound echo by trapping the vibrations and transferring it to the enclosed air. Alternatively, when used in the reverse direction it produces alternating echoes.